Fifa 12 pc

FIFA 12 (titled FIFA Soccer 12 in North America) is the 19th game in Electronic Arts" FIFA series of association football đoạn phim games. It was developed by EA Canada, and published by Electronic Arts worldwide under the EA Sports label. It was released in September 2011, on consoles for PlayStation 3, Xbox 360, Wii và PlayStation 2; on handhelds for PlayStation Portable, 3DS, Xperia Play, Android, & iOS; and on computers for Microsoft Windows & Mac OS X. A port of the game entitled FIFA Football (titled FIFA Soccer in North America) was released as a launch title for the PlayStation Vita.

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David Rutter, the line producer for FIFA 12, promised "a revolutionary year for FIFA ... especially in the gameplay department."

In the United Kingdom, an "Ultimate Edition" of the game was available at trò chơi và Gamestation stores. It included four monthly Ultimate Team gold packs, with each paông chồng containing 12 items, including players, contracts, stadiums, managers, staff, fitness, healing, footballs, kits and badges. Each paông chồng contains one rare thành phầm, such as enhanced player attributes, longer contracts và the most coveted players. On 22 June 2011, EA Sports announced that the Microsoft Windows version of FIFA 12 will have the same engine, features, và competitions as the PlayStation 3 và Xbox 360 versions.

Along with several other new EA Sports titles, FIFA 12 was available three days early lớn purchasers of the EA Sports Season Ticket.

The release date of the FIFA 12 thử nghiệm was announced at the Gamescom event in Germany on August 16, 2011; the thử nghiệm was available from Xbox Live Marketplace and EA"s Origin Store for Microsoft Windows on 13 September 2011, though the PlayStation 3 demo was not available in Europe until the following day.


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Three major gameplay changes have sầu been implemented in FIFA 12; these are the Impact Engine, Tactical Defending, & Precision Dribbling.

In development for several years, the Impact Engine improves collision variety, accuracy, và momentum preservation. A new advanced procedural animation system is used along with collision physics to produce different results depending on the players và physical forces involved. This affects all players, so even those off the ball may have collisions. The Impact Engine has been cited as a game changer, making FIFA 12 less structured và synthetic than its predecessors, & has been described by producer David Rutter as the biggest technological change to the series since the transition khổng lồ the current generation of consoles. The Impact Engine also directly affects injuries sustained by players during a match.

The new Tactical Defending system aims to change the approach lớn defending by placing equal importance on positioning, intercepting passes và tackling. When defending there will be more of an emphasis on slowing attackers down & containing them, & pressuring them inlớn making mistakes. This is intended to lớn be a more manual form of defending, requiring greater timing and precision when compared to lớn the defensive sầu "press" system used in previous FIFA games. The old system, now dubbed "legacy defending", where a button press causes an AI player to lớn home in on the player in possession of the ball, can still be used offline, & in online friendlies và custom unranked matches.

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The Precision Dribbling feature allows players lớn dribble whilst shielding, meaning that the player can still move sầu around the pitch whilst holding players off, rather than being rooted to the spot. Cthất bại control has been added below jogging as a way of allowing players khổng lồ take smaller, more frequent touches, keeping the ball closer và keeping tighter control. Players will now be much more aware of their surroundings. As an example, players in possession near the touchline will understand their position, & keep tighter control of the ball khổng lồ stop it running out of play.

An improved artificial intelligence system named Pro Player Intelligence aims to lớn make AI-controlled players react lớn the skills and capabilities of other players with appropriate actions. For example, a winger will be more likely to lớn cross the ball into lớn the box when he has a waiting teammate with aerial ability, whereas he might look for tư vấn và play the ball along the ground if that teammate is less of an aerial threat. Players will also make better use of their own strengths, so for example a creative sầu player might look for less obvious opportunities such as playing long accurate passes, where another player in his situation would be more likely khổng lồ play it safe with a short pass.

Match presentation has also been overhauled with a new default camera angle & improvements lớn the broadcast-style match build-up. Some in-game cutscenes have sầu been removed, such as those before throw-ins & corner kicks. Instead, a player will simply run lớn perform the task in question with no interruption.

Career Mode

The manager"s relationship with players và the truyền thông media will play a larger role, with team selection, success, & salaries all affecting individual players" attitudes & morale, và the press picking up on injuries và unrest, all of which can impact performance on the pitch. Unhappy players can talk to lớn the press & stir up interest from other clubs, with transfer AI also having been improved upon. Transfer targets will sometimes dem& excessive sầu wages if they think they can get away with it, và rival clubs will attempt to lớn steal players away for a bargain price. Each club will be assigned a particular transfer mentality, where the richest clubs will tend to concentrate on acquiring the very best players available, whereas smaller clubs may look more for youngsters, older players, & loans. The AI will fine-tune this element khổng lồ prsự kiện it becoming too predictable. The transfer window has been overhauled, with the last day being slowed down to lớn progress on hours rather than days & featuring a ticking countdown cloông chồng as clubs hurry to complete last-minute giao dịch. It will be possible khổng lồ delay transfers until right up khổng lồ the deadline in order lớn see how others pan out, and the club"s Chief Executive sầu will help with pointing out potential late signings. Other improvements khổng lồ Career Mode include the calendar, news story displays & news feeds, which aim to lớn make information such as upcoming events, transfers, & rumours more accessible. Facebook integration has been implemented.

Online modes

EA claims khổng lồ have sầu "revolutionized" the online side of FIFA 12. Aao ước the changes is a new mode called "Head khổng lồ Head Seasons", a variation on regular ranked matches where league points are awarded for winning or drawing matches. The aim is khổng lồ progress up through ten divisions, with each "season" consisting of ten games. All players will start in the tenth & lowest division, with promotion & relegation based on a target number of points won in each season. Multiplayer matchmaking has been expanded with the addition of the "flow" mode. This involves choosing various options such as team và line-up before being matched with an opponent. This change is intended to counter the problem of being paired with opponents who choose one of a small number of five-star teams, a situation that often results in repetitive matches between the same few clubs. By selecting a team beforeh&, an opponent with similar team preferences will automatically be chosen. There is also the option for players who use the "manual" control method, with reduced AI assistance on shots & passes, khổng lồ choose to lớn be paired against other "manual" users only. The percentage of games an opponent has finished can be specified too, making it easier khổng lồ avoid "rage quitters".

A new online service called EA Sports Football Club launches simultaneously with FIFA 12, and has been compared to a social network that tracks what players vì in the game và awards XP.. This will be linked to lớn both friend-based và worldwide leaderboards, & include a levelling system. The player also chooses a particular football club lớn support which will be apportioned a mô tả of all XPhường earned, with league tables for clubs based on the average XPhường contributed by their fans. Each week will count as a "season" with clubs being promoted or relegated based on the skill of those who support them. EA Sports Football Club will in future connect play across multiple titles, starting with FIFA 12 và the forthcoming FIFA Street. By playing both games, XP.. earned in one will be carried over to the other.